Rendering and C++ Engineer (80-100%)


Offered by:


IT & Technology

Your duties / core responsibilities

  • Supporting other teams and engineers.
  • Analysing, optimizing, improving:                                                                     

- Graphic rendering performance and visual quality.- Bandwidth management between CPU & GPU.- Robustness and throughput.

  • Extending and maintaining our Vulkan and GLSL-based rendering system
  • Communication with users & UI engineers to understand and implement new features.
  • Working with testers to ensure high reliability, implement and automate test strategies.

Your benefits

  • A dynamic and fast-growing environment with many possibilities for further development.
  • A highly motivated, interdisciplinary, multi-cultural team with focus and vision.
  • A team that understands that high-moral and positive work culture is the best way to cultivate high-productivity.
  • A competitive salary.
  • Flexible working hours, flexible home-office, and an appealing work environment in our HQ in Glattbrugg/ZH.

Your profile

  • B.Sc./M.Sc./PhD or proven competence in computer science, visual computing, or related field.
  • Practical programming experience and good kledge and experience in C++.
  • Rendering experience, ideally using Vulkan.
  • Experience with graphical debugging tools like nsight-graphics or Renderdoc.
  • A positive, solution-oriented attitude.
  • The ability to communicate on technical topics in English.
  • A good colleague. Someone we enjoy working with.

Your applicationPlease send your detailed CV and a concise motivation letter/email to: [email protected]. Requirements: Swiss or EU-27/EFTA citizenWe do not accept applications from staffing or recruitment agencies.